Taurant

Taurants are ghost-like entities that are created when a consciousness is extracted from a brain and it fails to load into an electrical medium. They were discovered by the Pathos company, a division of Bering. Their existence is the reason consciousness ripping never became common practice.

Apearance
Due to their unstable physical nature, Taurants can only be seen using channel-blending goggles. They walk in uneven patterns and seem to stutter back and fourth. They are vaguely humanoid in shape but have no details. They have a static shuttering that skips and flashes across their bodies.

Behaviour and Biology
While assessments by Pathos discredit the idea that Taurants are living things, they are very similar to ghosts of legends past. As they move, the will ocassionally arc large amounts of electricity. It was stated in a Pathos note.

"At 3:14 a.m. specimen j12 arced a large amount of electrical energy into the sensor console. The heat of the arc overloaded the sensors we had placed in the room, and the recorded data shows only a 'system error' message when the data is viewed. The heat of the arc warped the containment field and fused several of the reflectors to the ground."

The note goes on to say.

"The field was restored at a low power state soon after but the specimen escaped and had to be terminated. The arc did not seem to be a voluntary action. Specimen j12 did not show any previous signs of aggression nor did it previously attempt escape. Other such occurences had been reported but this is the first one to be measured."

Taurants can pass through matter without interupting its state or causing any physical change to occur within it. They are however, influenced by friction, which means this "ghosting" must be a conscious ability, not an inherent trait. It also means that Taurants need to stay grounded to move, they do not levitate.

Taurants are drawn to humans. This attraction makes escaping one for very long, dificult. Not all Taurants are dangerous, some just follow humans around and watch them. This being said, they're not friendly and can kill if they choose to. It is reccomended that civilians avoid direct contact.

When a Taurant kills, it grabs its victim by the head or neck and brings leans inward slowly. While experiences are different all surviors note hearing a muted hissing noise that gradually gets so loud it's the only thing they can hear. Though the exact cause of death from a Taurant attack is heart failure, the heart doesn't fail due to direct input, rather it does from the lack of electrical impulses from the brain. The electrical nature of a Taurant destroys the nerve connections between the brain and the rest of the body and soon after causes brain death.

Taurants can destroyed through use of a Reversal Dredge.